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	<title>Pablo Moreno-Ger's blog &#187; serious games</title>
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	<link>http://www.moreno-ger.com</link>
	<description>A weblog about why and how e-learning should be fun</description>
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		<title>Ayiti vs. The Sims</title>
		<link>http://www.moreno-ger.com/2006/12/ayiti-vs-the-sims.html</link>
		<comments>http://www.moreno-ger.com/2006/12/ayiti-vs-the-sims.html#comments</comments>
		<pubDate>Mon, 04 Dec 2006 11:18:00 +0000</pubDate>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[reflections]]></category>
		<category><![CDATA[serious games]]></category>

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		<description><![CDATA[I would like to post a brief reflection on the game Ayiti: The Cost of Life, which was recently brought by my attention by a friend. Not an educational game, but rather a serious game with a specific message, Ayiti puts you in control of a family trying to survive in Haiti. The player assigns [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The hype around Second Life</title>
		<link>http://www.moreno-ger.com/2006/11/the-hype-around-second-life.html</link>
		<comments>http://www.moreno-ger.com/2006/11/the-hype-around-second-life.html#comments</comments>
		<pubDate>Sat, 18 Nov 2006 06:06:00 +0000</pubDate>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[reflections]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[virtual worlds]]></category>

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		<description><![CDATA[Disclaimer: Barely any game-based learning in this blog entry, just serious gaming. I’m not exactly sure why, but all my reading regarding serious games this last couple of weeks has been solidly returning Second Life hits. This blog reflected on IBM’s approach, with employees meeting in Second Life and with its CEO, Sam Palmisano, appearing [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Trauma Center</title>
		<link>http://www.moreno-ger.com/2006/07/trauma-center.html</link>
		<comments>http://www.moreno-ger.com/2006/07/trauma-center.html#comments</comments>
		<pubDate>Wed, 12 Jul 2006 14:15:00 +0000</pubDate>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[educational games]]></category>
		<category><![CDATA[reflections]]></category>
		<category><![CDATA[serious games]]></category>

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		<description><![CDATA[Trauma Center. Ever heard that name mentioned in the context of serious games? Probably not, but it is not your fault because it is not a traditional serious game. It is an actual commercial game developed for the Nintendo DS portable console (a wonderful platform that sacrifices graphics and power for new forms of gameplay [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>More about America’s Army</title>
		<link>http://www.moreno-ger.com/2005/11/more-about-americas-army.html</link>
		<comments>http://www.moreno-ger.com/2005/11/more-about-americas-army.html#comments</comments>
		<pubDate>Mon, 07 Nov 2005 13:52:00 +0000</pubDate>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[serious games]]></category>

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		<description><![CDATA[Well, yes, this is the second post about this game. However, I think it is relevant. After all, this is the most successful title in the field of serious gaming, so it deserves a lot of attention. After completing my initial evaluation of the game (at home and in my spare time *grrrr*) I thought [...]]]></description>
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		<title>Gamasutra focuses on serious gaming</title>
		<link>http://www.moreno-ger.com/2005/10/gamasutra-focuses-on-serious-gaming.html</link>
		<comments>http://www.moreno-ger.com/2005/10/gamasutra-focuses-on-serious-gaming.html#comments</comments>
		<pubDate>Thu, 27 Oct 2005 09:39:00 +0000</pubDate>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[serious games]]></category>

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		<description><![CDATA[Gamasutra is a website with daily news about the game industry. Its core audience is not necessarily gamers, but more precisely game developers, and it is certainly a very valuable resource for anyone interested in the domain. I think it is interesting to point out that in the last 7 days, this website has published [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Playing America’s Army</title>
		<link>http://www.moreno-ger.com/2005/10/playing-americas-army.html</link>
		<comments>http://www.moreno-ger.com/2005/10/playing-americas-army.html#comments</comments>
		<pubDate>Tue, 11 Oct 2005 10:57:00 +0000</pubDate>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[reflections]]></category>
		<category><![CDATA[serious games]]></category>

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		<description><![CDATA[This weekend I’ve been playing the videogame America’s Army. It is a competitive online game developed and freely distributed by the U.S. Army. First of all, a brief disclaimer: Although it is marketed as a tool to learn about the life in the army, strictly speaking it can’t be considered as an educational game. Actually, [...]]]></description>
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