Tracking participation: writing names vs. handing tokens
In my classes, I always try to keep track of those students that come to the recitations well-prepared, and that participate actively in class. While participation has never been part of the grade, I have traditionally used that information whenever I come across a border-line grade: Is this an A or a B? In addition, since only 1 in 20 students can get the A+ grade, I also use my participation records to decide which students gets the A+ in case of a tie, as I may find that I have 5 students with a 10/10 in the exam but can only award three A+ grades.
This year, I am teaching a Programming Fundamentals course for the new ECTS-compliant program in computer science, in which 10% of the grade is explicitly assigned to evaluate participation in class and contribution in optional tasks. I thus wanted to keep track of those students that completed different exercises and tasks throughout the course. I have typically done this by writing down the names of those students that deserve recognition, and keep a track of what we usually call “positives” in the school slang.
However, this year the students are split into groups for the recitations, and we have planned lessons in which all the students have to try to complete an exercise in class. Tracking “positives” was bound to be cumbersome, and I actually hate the term. I needed something different.
I have thus set up an experiment with my students. I have generated a set of 9-digit codes and printed them in small pieces of paper that we bring to the recitations in the lab. And instead of writing down the names of the students that do well, we give them one of these tokens with a code. By the end of the course, I will be asking the students to send back to me a list of the codes they have gathered. I will then crib out duplicated or forged codes (I have the means to verify them) and use this information to adjust their grades.
So, how is this different from writing down their names? The process is actually more cumbersome, and can be gamed by the students to some extent. Why bother then?
Well, I believe that it is working out because now the students are made responsible for tracking their participation. The physical token, although simple, still makes a deeper impact that simply seeing me write down a name, just like casino chips are more appealing than digital money in a digital casino. Moreover, in some of the sessions there is a chance of walking out with a handful of codes, and ending up with a small stack of tokens at home. The students can compare and compete, something that was not possible through traditional means.
I believe that this is more interesting than the typical approach and the students (at least some of them) are responding well. Some other teachers have mentioned that this is akin to treating them like children, but this I hear this so often whenever I try to gamify any process that I really don’t care as long as it works.
And some of the students are beginning to understand and leverage the trick to walk out with a stack of tokens: to study the subject matter and try to solve the exercises before coming to the lab. Precisely.

