What a year!
2008 has been a very interesting year for me. In 2007 I got my PhD degree and 2008 was an unkown. Would my life be empty after the PhD? Would I get a shot at a position in my University? Would I be able to continue working on <e-Adventure>? Would new research projects open before me? Or maybe I would simply become complacent and let a futile year go by?
Well, these are some of the highlights from the year:
- We accelerated a lot in the development of the <e-Adventure> platform, thanks at first to the involvement of Javier Torrente, and then with the support of the FLEXO project
- We have imparted three courses about the use of <e-Adventure> for teachers, educational technologists and professional content developers.
- We did some field tests with <e-Adventure> games, creating a game for medicine students and testing it with 65 students (still working on the results…)
- I signed a four year teaching contract with my department and started teaching full-time at my university
- We started a new line of research on using mobile game consoles (Nintendo DS in particular) to develop educational games
- We completed the first development of the <e-Adventure3D> platform, as described in this post
- We started working on a mobile version of the <e-Adventure> platform
- I participated in 14 research publications (including journals, conferences and workshops), with two conference papers receiving the Best Paper Award (ICWL 2008 and GDTW 2008)
- I attended four conferences (ICALT 2008, STEG 2008, DIGITEL 2008 and ACE 2008)
Not too complacent, huh? The bad part is that now I’m not sure if I will manage to pull another year like this one… I’ll tell you next year!




