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	<title>Comments for Pablo Moreno-Ger's blog</title>
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	<link>http://www.moreno-ger.com</link>
	<description>A weblog about why and how e-learning should be fun</description>
	<lastBuildDate>Wed, 16 Sep 2009 12:58:44 +0200</lastBuildDate>
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		<title>Comment on About me by educational games</title>
		<link>http://www.moreno-ger.com/about/comment-page-1#comment-2867</link>
		<dc:creator>educational games</dc:creator>
		<pubDate>Wed, 16 Sep 2009 12:58:44 +0000</pubDate>
		<guid isPermaLink="false">#comment-2867</guid>
		<description>&lt;strong&gt;educational games...&lt;/strong&gt;

It has since been implemented in most other blogging tools. Many blogs have stopped using trackbacks because dealing with spam became...</description>
		<content:encoded><![CDATA[<p><strong>educational games&#8230;</strong></p>
<p>It has since been implemented in most other blogging tools. Many blogs have stopped using trackbacks because dealing with spam became&#8230;</p>
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		<title>Comment on Transactions on Edutainment by Pablo Moreno-Ger</title>
		<link>http://www.moreno-ger.com/2008/09/transactions-on-edutainment.html/comment-page-1#comment-2866</link>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
		<pubDate>Wed, 07 Jan 2009 14:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/?p=62#comment-2866</guid>
		<description>Dear Zhigeng, 

Welcome to the blog and thanks for your comment. I really hope that Transactions on Edutainment becomes the referent that our field needs so much. Good luck!</description>
		<content:encoded><![CDATA[<p>Dear Zhigeng, </p>
<p>Welcome to the blog and thanks for your comment. I really hope that Transactions on Edutainment becomes the referent that our field needs so much. Good luck!</p>
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		<title>Comment on Transactions on Edutainment by Zhigeng Pan</title>
		<link>http://www.moreno-ger.com/2008/09/transactions-on-edutainment.html/comment-page-1#comment-2865</link>
		<dc:creator>Zhigeng Pan</dc:creator>
		<pubDate>Wed, 07 Jan 2009 13:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/?p=62#comment-2865</guid>
		<description>Hi,

Nice to read your blog, and konw your idea on LNCS, especial about the new journal. I am the co-EiC of this journal, and would like to get your support in the future.

rgds
Zhigeng</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Nice to read your blog, and konw your idea on LNCS, especial about the new journal. I am the co-EiC of this journal, and would like to get your support in the future.</p>
<p>rgds<br />
Zhigeng</p>
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		<title>Comment on The clases have begun&#8230; by Pablo Moreno-Ger</title>
		<link>http://www.moreno-ger.com/2008/10/the-clases-have-begun.html/comment-page-1#comment-2864</link>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
		<pubDate>Tue, 14 Oct 2008 13:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/?p=64#comment-2864</guid>
		<description>That&#039;s a very interesting thought. They are already supposed to already know OO programming and C++ and this is a Java Laboratory. I wonder if I can come up with a simple enough game that they could write within the short time available for this lab.

I&#039;m open for ideas :)</description>
		<content:encoded><![CDATA[<p>That&#8217;s a very interesting thought. They are already supposed to already know OO programming and C++ and this is a Java Laboratory. I wonder if I can come up with a simple enough game that they could write within the short time available for this lab.</p>
<p>I&#8217;m open for ideas <img src='http://www.moreno-ger.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on The clases have begun&#8230; by Dave Bauer</title>
		<link>http://www.moreno-ger.com/2008/10/the-clases-have-begun.html/comment-page-1#comment-2863</link>
		<dc:creator>Dave Bauer</dc:creator>
		<pubDate>Tue, 14 Oct 2008 13:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/?p=64#comment-2863</guid>
		<description>Hi there,

Programming seems like the perfect place to experiment with writing games for learning. To take it one step further, would it be possible, to have the students write games that teach the concepts they are learning?</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>Programming seems like the perfect place to experiment with writing games for learning. To take it one step further, would it be possible, to have the students write games that teach the concepts they are learning?</p>
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		<title>Comment on Fun and education by Dave Stewart</title>
		<link>http://www.moreno-ger.com/2007/02/fun-and-education.html/comment-page-1#comment-2862</link>
		<dc:creator>Dave Stewart</dc:creator>
		<pubDate>Thu, 10 Jan 2008 05:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/wordpress/index.php/2007/02/06/fun-and-education/#comment-2862</guid>
		<description>Great article - I couldn&#039;t agree more...</description>
		<content:encoded><![CDATA[<p>Great article &#8211; I couldn&#8217;t agree more&#8230;</p>
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		<title>Comment on I&#8217;m a doctor! by Clark Aldrich</title>
		<link>http://www.moreno-ger.com/2007/12/im-a-doctor.html/comment-page-1#comment-2861</link>
		<dc:creator>Clark Aldrich</dc:creator>
		<pubDate>Wed, 26 Dec 2007 01:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/2007/12/im-a-doctor.html#comment-2861</guid>
		<description>w00t!  Congratulations.</description>
		<content:encoded><![CDATA[<p>w00t!  Congratulations.</p>
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		<title>Comment on I&#8217;m a doctor! by Raquel</title>
		<link>http://www.moreno-ger.com/2007/12/im-a-doctor.html/comment-page-1#comment-2860</link>
		<dc:creator>Raquel</dc:creator>
		<pubDate>Thu, 13 Dec 2007 09:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/2007/12/im-a-doctor.html#comment-2860</guid>
		<description>Congratulations!!

  You know I am very proud of you ;)</description>
		<content:encoded><![CDATA[<p>Congratulations!!</p>
<p>  You know I am very proud of you <img src='http://www.moreno-ger.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Unlike school, learning is fun&#8230; by Pablo Moreno-Ger</title>
		<link>http://www.moreno-ger.com/2007/09/unlike-school-learning-is-fun.html/comment-page-1#comment-2843</link>
		<dc:creator>Pablo Moreno-Ger</dc:creator>
		<pubDate>Tue, 20 Nov 2007 14:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/2007/09/unlike-school-learning-is-fun.html#comment-2843</guid>
		<description>There is this classic game, called Shadow over Mystara that I used to play a lot in arcade machines. Along with some nostalgic friends, I have also played it a lot in an emulator. We keep in touch and organize a &quot;Mystara Night&quot; every few months.

The point is that, when we come together after many months, none of us remembers how we used to set up the controls. Playing the magician (which requires quick sequences through the 3 buttons controlling the spell menus), I always start the first round with a configuration that seems good enough. I tend to be able to use that new control scheme proficiently although slowly.

But when the battle heats-up well into the game, I start making mistakes with the control scheme. I will need to change a spell quickly and fire it instead, or jump, or whatever. This is my play-by-memory skill kicking in. In that moment I will usually pause the game and reconfigure the controls to the actual scheme that I have always used. I can never recall consciously those controls, but my fingers eventually remind me when I get really immersed into the game. Funny, isn&#039;t it?.

Anyway, this reminds me that it has been a LONG time since I last had a Mystara night.</description>
		<content:encoded><![CDATA[<p>There is this classic game, called Shadow over Mystara that I used to play a lot in arcade machines. Along with some nostalgic friends, I have also played it a lot in an emulator. We keep in touch and organize a &#8220;Mystara Night&#8221; every few months.</p>
<p>The point is that, when we come together after many months, none of us remembers how we used to set up the controls. Playing the magician (which requires quick sequences through the 3 buttons controlling the spell menus), I always start the first round with a configuration that seems good enough. I tend to be able to use that new control scheme proficiently although slowly.</p>
<p>But when the battle heats-up well into the game, I start making mistakes with the control scheme. I will need to change a spell quickly and fire it instead, or jump, or whatever. This is my play-by-memory skill kicking in. In that moment I will usually pause the game and reconfigure the controls to the actual scheme that I have always used. I can never recall consciously those controls, but my fingers eventually remind me when I get really immersed into the game. Funny, isn&#8217;t it?.</p>
<p>Anyway, this reminds me that it has been a LONG time since I last had a Mystara night.</p>
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		<title>Comment on Unlike school, learning is fun&#8230; by Raquel</title>
		<link>http://www.moreno-ger.com/2007/09/unlike-school-learning-is-fun.html/comment-page-1#comment-2840</link>
		<dc:creator>Raquel</dc:creator>
		<pubDate>Tue, 20 Nov 2007 11:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.moreno-ger.com/2007/09/unlike-school-learning-is-fun.html#comment-2840</guid>
		<description>This is not a very useful comment, but I thought Pablo would appreciate it ;) It&#039;s amazing how we are capable of learning things like the use of controls in videogames without being conscious of it. For example, a few nights ago a friend of mine was playing Mario Kart DS for her first time at home. At one particular moment she asked me how she could drop objects, and it was like &quot;Errr... I know the answer, but I cannot tell you without taking the console and playing&quot;. Not only we are unconscious of what are we doing when playing, but also we are not capable of remember if we try!

Along the same line, it is also interesting to think about how much time these habilities remain. A few months ago, I found my old GameBoy in a drawer at home. It had been years since I last played with it. To remember old times, I switched it on and started playing Wario Land. In a few minutes, my fingers were playing like years ago, although I could not say which were the moves I was doing. It was funny to discover that I still had the same habilities after so many years.</description>
		<content:encoded><![CDATA[<p>This is not a very useful comment, but I thought Pablo would appreciate it <img src='http://www.moreno-ger.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  It&#8217;s amazing how we are capable of learning things like the use of controls in videogames without being conscious of it. For example, a few nights ago a friend of mine was playing Mario Kart DS for her first time at home. At one particular moment she asked me how she could drop objects, and it was like &#8220;Errr&#8230; I know the answer, but I cannot tell you without taking the console and playing&#8221;. Not only we are unconscious of what are we doing when playing, but also we are not capable of remember if we try!</p>
<p>Along the same line, it is also interesting to think about how much time these habilities remain. A few months ago, I found my old GameBoy in a drawer at home. It had been years since I last played with it. To remember old times, I switched it on and started playing Wario Land. In a few minutes, my fingers were playing like years ago, although I could not say which were the moves I was doing. It was funny to discover that I still had the same habilities after so many years.</p>
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