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<e-Adventure> 1.2 released

For the last year, <e-Adventure> development has been split in two main branches. On the one hand, we kept working on the current <e-Adventure> platform, solving bugs, adding a few new features and tweaking some things that we learned could be improved. On the other hand, we started a new development branch, which we internally call <e-Adventure> 2.0.

I will elaborate on what’s brewing for 2.0 in a future post, but today I would like to announce the first line has finally seen the light as <e-Adventure> 1.2. We have published a Release Candidate online and, as usual, we would like to hear some feedback about it. Among the major changes, I think that the “Drag & Drop” feature is the most novel, and covers an often requested improvement. We are excited about the potential uses for this new interaction.

Also, after our experiences with users at the Lab of Computer Science, we have added a new layer of flexibility to the conversations, and it is now possible to configure aspects such as waiting for a user click before changing text lines or having the option to display/hide the last line before a branch (so that we can ask questions and let the question remain onscreen while the student thinks about the answer).

Less prominent would be our new icon set, the performance improvements (both for the editor and the engine) and a reduced installation (which also translates in smaller applets when exporting for the web). Oh! And we also have community-contributed translations to Portuguese and German!

All in all, it is a great improvement, and we would like everyone to try it out. You will not be disappointed. Once we have gathered some feedback, we will release version 1.2 “proper”.

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