Gamasutra focuses on serious gaming
Gamasutra is a website with daily news about the game industry. Its core audience is not necessarily gamers, but more precisely game developers, and it is certainly a very valuable resource for anyone interested in the domain.
I think it is interesting to point out that in the last 7 days, this website has published two articles about “serious gaming”.
The first article (October 19, 2005) is “Proof of Learning: Assessment in Serious Games“, by Sande Chen and David Michael. It deals specifically with game-based learning concerns, with emphasis on how to asses the progress of the student (a basic requirement in order to make game-based learning a trusted reality).
The other article (October 24, 2005) is “The State of Serious Games“ by Ben Sawyer. It is far more generic but can be a very interesting introduction to the field of serious games (not only for learning purposes).
Although both articles are interesting, they are not the highlight of this post. The important thing is that they exist and that the game industry (via Gamasutra) acknowledges the existence and importance of the field.
By the way, Gamasutra belongs to the same company that organizes the Serious Games Summit.
